Friday, May 14, 2010

PC Magazine January-December 2009 (all issue)





PC Magazine January-December 2009 (all issue)

PC Magazine is a major source of information for computing professionals. Every issue provides comprehensive product evaluations based on benchmark tests from PC Magazine Labs- the industrys foremost product testing authority. You also get insightful profiles of the people that make the PC industry run and in-depth reports on the latest technologies.

Website Magazine June 2010




Website Magazine June 2010

Website Magazine is the one magazine to focus exclusively on the business of running a website: tips for successful websites, solutions for enhancing website traffic, the latest Internet industry trends and statistics, as well as news analysis on the Internet industry. By providing a broad scope of useful articles and tapping premier talent in the industry, Website Magazine covers all the elements that together make websites successful: search engine optimization and marketing, website design, content management, blogging, E-commerce, online advertising, email marketing, analytics, web software and applications, customer service/customer relationship management, web hosting, mobile web and more. That’s why Website Magazine, founded in 2005, has quickly been recognized as the most useful magazine in the field.

Game Developer Magazine 01.2009 - 04.2010 (All issue)




Game Developer Magazine 01.2009 - 04.2010 (All issue)

Game Developer magazine is a monthly trade periodical for the video game industry. The magazine is available free to qualified game professionals in the USA, and paid paper subscriptions and a paid digital edition are also available. Individual issues can be bought at Gamasutra. Game Developer was launched in March 1994 and is now distributed to 35,000 readers, mainly in North America. The magazine contains articles on professional game development topics relating to programming, art, audio, quality control, design, and production. Monthly columns from industry veterans offer in depth discussion on a variety of topics. It has articles by notable game industry figures and reviews on game development related books, tools, and software packages. The back page "Soapbox" was also a popular feature, which moved to sister site to Gamasutra circa 2004. It was replaced by a splash art page called "Thousand Words," and then replaced again with a regular column "Arrested Development." Game Developer's most popular feature is probably its monthly "Postmortem" column which discusses the recent development of a computer or video game with the top five each of "What Went Right" and "What Went Wrong". It provides a frank, first-hand account of the lessons learned in the development process. The first Postmortem was featured in October 1997 and written by Andre Vrignaud on Dark Sun Online.